













| ■ | Architectural renders |
| ■ | 3D model and render from blueprints / sketches |
| ■ | Character modelling, texturing, rigging and animation |
| ■ | Game suitable content: characters / landscapes / pre-rendered content ideal for sprites |
| ■ | Vectorial design / animation in Adobe Flash |
| ■ | CAD modelling of mechanical parts, structures |
| ■ | 3D Studio MAX for primary modelling, mapping, rendering and animation |
| ■ | Google Sketchup, Blender, Rhinoceros, AutoCad for / additional modelling |
| ■ | DAZ Studio for humanoid character modelling / expressions |
| ■ | Corel Suite (Draw, Photopaint) for vectorial drawing and image post-processing |

